Working Hard


Progress with the system is going well. I've done a bunch of refactoring to interfaces and I've been testing the system out to make sure people could just add the Stats, Inventory, and Items to their own games and without the Singleton if they want. There's additional features in the package, but they aren't as refined and I imagine people might already have a movement system in place. 

That said, I'm still including my movement, combat, and quest tracking scripts with an example scene and will update them after release, but they aren't as polished. Whether those systems are developed to the same degree depends on the desire. Right now, I'm busy at work making sure the asset provides a great experience with a complex stat, inventory, and item system.

For now, here's a sneak peak of a LootDrop list with a LootTable with drop chance.

Cheers,

Greg



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